<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Baldi&#039;s Basics with Educational Fun DEMO Devlog - itch.io</title><link>https://benefond.itch.io/bbwef-demo</link><description>Baldi&#039;s Basics Classic decompile mod that adds a lot of cool things</description><item><guid>https://benefond.itch.io/bbwef-demo/devlog/1609879/v11</guid><title>v1.1</title><link>https://benefond.itch.io/bbwef-demo/devlog/1609879/v11</link><pubDate>Thu, 30 Jul 2026 22:45:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This update adds major improvements to the game! Many changes to microgames: Added a way to quit during endless microgames. The first shopping item moves slower. The digits always show up in the same...</p>]]></description></item><item><guid>https://benefond.itch.io/bbwef-demo/devlog/1605874/v1021</guid><title>v1.021</title><link>https://benefond.itch.io/bbwef-demo/devlog/1605874/v1021</link><pubDate>Mon, 27 Jul 2026 09:10:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Two other minor inconveniences fixed. Fixed the tracks for beating Story Mode not unlocking. Fixed a wall texture being blurry. Hotfix: Fixed Hard Mode being impossible...</p>]]></description></item><item><guid>https://benefond.itch.io/bbwef-demo/devlog/1605018/v102</guid><title>v1.02</title><link>https://benefond.itch.io/bbwef-demo/devlog/1605018/v102</link><pubDate>Sun, 26 Jul 2026 19:23:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This fixed some more mistakes and rebalances two power-ups for Endless Mode. Buffed the Notebook Multiplier powerup to increase by x0.12 instead of x0.05. Buffed the Microgame Buff powerup by 2x. Fixe...</p>]]></description></item><item><guid>https://benefond.itch.io/bbwef-demo/devlog/1604599/v101</guid><title>v1.01</title><link>https://benefond.itch.io/bbwef-demo/devlog/1604599/v101</link><pubDate>Sun, 26 Jul 2026 13:34:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The game has been updated to fix some issues and feedback I heard. Fixed NPCs being able to fit through an impossibly small gap in the cafeteria tables. Fixed a hammer combination hint not actually be...</p>]]></description></item></channel></rss>